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AI Insights · Timothy · January 2022

Top 5 Golf Games on Unified Platform in Central America - Q4 2021

Explore the performance of the top 5 golf games on a unified platform in Central America during Q4 2021, based on weekly downloads, revenue, and active users.

Top 5 Golf Games on Unified Platform in Central America - Q4 2021

The fourth quarter of 2021 saw notable trends in the performance of top golf games on a unified platform in Central America. Here’s a detailed look at how each of the top 5 apps fared in terms of weekly downloads, revenue, and active users.

Golf Battle from Miniclip.com experienced a mixed performance. Weekly revenue peaked at approximately $1.5K in mid-October and fluctuated throughout the quarter, ending at around $1.1K in the last week of December. Weekly downloads were relatively stable, starting at 29.3K and seeing a slight decline to 25.2K by the end of the quarter. The app maintained a consistent user base with weekly active users hovering around 200K.

Mini Golf 3D Multiplayer Rival by Mobile Sports Time saw a less consistent performance. Weekly revenue had minor peaks, such as $100 in early November, but generally remained low. Downloads showed a downward trend from 22K at the start of October to around 12.4K by the end of December. Active users also followed a similar decline, starting at 22.8K and ending the quarter at 18.8K.

Golf Rival - Multiplayer Game from Zynga displayed a more stable performance. Weekly revenue peaked at approximately $2.9K in late November and remained relatively steady throughout the quarter. Downloads fluctuated slightly, starting at 2.7K in late September and ending at 3.2K in the last week of December. Active users showed minor variations, mostly remaining between 16.5K and 21.2K.

Extreme Golf by HAEGIN Co., Ltd. had a modest performance. Weekly revenue was low but saw a slight increase in late November, peaking at $74. Downloads reached their highest at 2.1K in early November but generally remained below 1K towards the end of December. Active users experienced some fluctuations but stayed around 1.2K to 2.7K throughout the quarter.

Wonderputt Forever from Netflix, Inc., despite being a newcomer, showed promising growth. Weekly downloads increased from 1.6K at the end of November to 4K by the end of December. Active users also saw a steady rise, starting at 3.5K in early December and reaching 5K by the last week of the quarter.

These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for these apps and many others.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022